![]() ![]() I also uploaded a skin with my UUID, but that didn't show up either. Its not a good idea to refer to CustomSkinLoaders source code to. If I replace user/repo with my repository details, and %auto% with a Minecraft username, it returns the skin image directly so the problem isn't host-side. CustomSkinLoader is designed for loading from any server, which makes the mod complex. My Flash Under Suit (For Legends Mod) Minecraft Skin. by Tame Blackcurrant Lava Man and water man minecraft mod. "hostCustomServer2Cape": " " rel="noopener nofollow" target="_blank"> Browse and download Minecraft Mod Skins by the Planet Minecraft. by Glamorous Castle Dream (modded griefers by EthanAnimatez. Languages Community content is available under CC-BY-SA unless otherwise noted. it does have companion texture packs so thats neat. I dont actually know how this mod works or what it does. "hostCustomServer2Skin": " " rel="noopener nofollow" target="_blank"> , JinRyuu’s HD Skins Mod is a mod that adds higher resolution textures to Minecraft. ![]() Any players using the mod are able to see higher resolution skins on other players that have them, while those without the mod are shown normally. There must be something wrong with our config but I can't figure out what. This mod allows Minecraft to use 128x, 256x, 512x, 1024x player skins in addition to the default size of 64x. I've got the pngs hosted on GitHub, but we only see default skins. Putting skins & capes in the offlineSkins folder works fine, but it'd be a pain for everyone to re-download everything when one person wants to change their skin. Anyway, I'm having some trouble getting the custom server set up for 1.18.2. ![]()
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